The deeper you go, the richer you get...
if you can float back up.
Pressure Drop isn't just about collecting coins. It's a physics-based extraction shooter where Loot = Weight.
You naturally float UP. You must fight the water to swim DOWN.
Every fish adds mass. Collect too much, and you become an anchor—unable to ascend before oxygen runs out.
Oxygen drains constantly. Ramming other players knocks the air out of them.
High risk, high reward. The prize pot scales dynamically with the lobby size.
0.1 SOL
Flat fee to enter the submersible. Unlimited players per lobby. 10 second countdown.
Dynamic
Example: 50 Players = 5 SOL Prize Pool.
The more that join, the heavier the bag.
Tiny fish are 1 point & low weight. Giant fish are 1 point but MASSIVE weight. Choose wisely.
Oxygen hits 0? You die. You drop ALL fish. Respawn takes 3s with an empty bag.
Points only count if you return to the surface boat. Secured loot cannot be stolen.
Ram a player to knock 30% of their loot loose. Hunt the heavy whales near the surface.
* Mobile controls: Tap & Hold screen to dive.
Fast, shallow runs. Banks small amounts often. Hard to catch.
Risks it all for easy fish at the bottom. The swim back is slow and dangerous.
Hangs out near the surface. Waits for loaded players to ascend, then rams them to steal loot.